My Space Shooter game :o)

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Not a bad shooter. A few suggestions though.

1) Increased rate of fire for the player. The rate increase gained through powerups is scarcely noticable and your initial rate of fire is poor compared to your opponents.

2) Instead of locking the enemies onscreen until the wave is destroyed, have a cut-off point for each wave - its the player's loss if s/he fails to destroy any.

3) Small bug with the enemy shield bar at one point. The enemy bounces up and down and the shield bar remains level.

4) Boss doesnt do anything. Having danced through laserfire like raindrops, I expected the boss to have an arsenal to put Duke Nukem to shame. Give the boss some additional weaponry, a different style of movement (following the player actually makes it easier to beat him) and increase his rate of fire. Remember - he's MEANT to be a toughy!

Besides those niggly points, good work.