Everyone's looking for something different with their games. Something unique. I tells ya, your modelling style (or self-admitted lack thereof) is exactly the sort of thing that would get me to take a second look at this game. All you need to do is stay consistently...er.. 'unique', and you're onto a winnner.
I've seen games coded with placeholder graphics of rectangles for planes that have kept (sane) people occupied for hours. Make sure the underlying game is fun, and people will not be worried about any lack of modelling skill. That devil on horseback (and the one with the traffic cone on his head) made me laugh out loud. :o)
I've seen games coded with placeholder graphics of rectangles for planes that have kept (sane) people occupied for hours. Make sure the underlying game is fun, and people will not be worried about any lack of modelling skill. That devil on horseback (and the one with the traffic cone on his head) made me laugh out loud. :o)