Types again

Blitz3D Forums/Blitz3D Beginners Area/Types again

Coorae,

I suspected it to work this way, but it does not. Object1 is essentially Object2. Assigning fields of Object1 can be retrieved from Object2 without intializing Object2.

So, basically think of Types as linked lists rather than C structs (which would be more powerful I believe).

Hey Mark, how bout it? We need a C struct or a (c++ like) class would work :)