hi, Jeroen
maybe you can pick the solution for your 2nd problem by reading the "2D-to-3D entity positioning (or something)" in the Code Archives (3D Graphics)
for the text-thing you can use "SetBuffer ImageBuffer(img)" to place a text in an image and then use it as a texture; see http://www.blitzbasic.com/bbs/posts.php?topic=26403 for an example
maybe you can pick the solution for your 2nd problem by reading the "2D-to-3D entity positioning (or something)" in the Code Archives (3D Graphics)
for the text-thing you can use "SetBuffer ImageBuffer(img)" to place a text in an image and then use it as a texture; see http://www.blitzbasic.com/bbs/posts.php?topic=26403 for an example