Entity dimensions

Blitz3D Forums/Blitz3D Programming/Entity dimensions

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simply multiply the meshsize*entityscaling. eg.

thing=loadmesh()
scaleentity thing,3,4,5

realwidth=meshwidth(thing)*3
realheight=meshheight(thing)*4
realdepth=meshdepth(thing)*5

requires to store the entity scaling parameters whenever used, of course.