Well image you have 8000+ entities to alpha fade - that would be slow noh? Cos thats what I have.
Also a black sprite or quad in front of the camera seems a little brutal somehow, I guess that whilst it has an alpha of 0 then it is not sent to the render anyway. Would it take a lot of to draw a black quad in front of the camera, it would only be having to draw 12 tris.
Also a black sprite or quad in front of the camera seems a little brutal somehow, I guess that whilst it has an alpha of 0 then it is not sent to the render anyway. Would it take a lot of to draw a black quad in front of the camera, it would only be having to draw 12 tris.