Plea for help from the coding gurus

Blitz3D Forums/Blitz3D Programming/Plea for help from the coding gurus

Thanks, but I think I have messed up the terms. What I really need is a polygon tesselation algorithm, similar to the OpenGL tesselate function :)

[edit]I think I've found it. Otherwise I'm gonna give it up :) PolyTry with source[/edit]