Ok I here is the code for my convertor.
But it is ugly as hell(was my first bigger program) and is documented in German.
It was ment as tool for my own game, but was never used.
I won't finish this tool. So feel free to do it yourself.
http://members.lycos.co.uk/larsq/downloads/t3d_B3d_Alpha.zip
a,y and arrows = Navigation
f1: calculate lightmaps
f2: calculate lightmaps + save b3d
f3: calculate lightmaps + save b3d +show lightmaps
f4: calculate lightmaps + save b3d +show lightmaps + close program
But it is ugly as hell(was my first bigger program) and is documented in German.
It was ment as tool for my own game, but was never used.
I won't finish this tool. So feel free to do it yourself.
http://members.lycos.co.uk/larsq/downloads/t3d_B3d_Alpha.zip
a,y and arrows = Navigation
f1: calculate lightmaps
f2: calculate lightmaps + save b3d
f3: calculate lightmaps + save b3d +show lightmaps
f4: calculate lightmaps + save b3d +show lightmaps + close program