Radoll Physics: A Practical Example

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I've been working on my Ragdoll physics engine again (and ignoring my almost-complete shooter). I've been determined to find something useful to do with it that doesn't involve dragging around dead or unconsious bodies.

On a whim I tried using it to control the limbs, cloth, and such on a walking model, and make them dangle or be moved in a way that looks natural. The results are much better than I had hoped! The code was put together inside of a day, so it's a little rough around the edges, but it shows great promise. As you play, keep in mind that there are NO pre-made motions applied to the model.

Download here: Walk.zip



On a side note, I texured the Jaguar model using Lee Page's Tattoo.