Halos Physics/Vert Engine

Blitz3D Forums/Blitz3D Programming/Halos Physics/Vert Engine

Al,
i have looked through his code. It seems very comprehensive. But i think i will end up writting my own vertlet stuff for vehicles. Some of the implementation isnt really what i am looking for. I have a really good method for dealing with driving physics, i just need to incorporate some vertlet stuff for wheels and propper collisions for realistic crashes, and bumping.