what exactly is a mesh... havent been working with B3D that much...
i was wondering if it was the same as a static mesh... at least that is what they call it in Unreal Editor... with static meshes, you load it once... then you can place as many as you want... but all the information is remembered from the original one...
i was wondering about this, because B3D is SLOW... especially what i am doing with it... if a MESH is like a static mesh for Unreal... it would speed things up drastically
any information of help would be appreciated
i was wondering if it was the same as a static mesh... at least that is what they call it in Unreal Editor... with static meshes, you load it once... then you can place as many as you want... but all the information is remembered from the original one...
i was wondering about this, because B3D is SLOW... especially what i am doing with it... if a MESH is like a static mesh for Unreal... it would speed things up drastically
any information of help would be appreciated