I have tried Torque and love it, but Im new to game development (Im a Software Developer in the Business world).
I tried DBPro and was extremly impressed with how little code I could write and produce prmitives etc.. However the syntax was awful and somewhat incomplete. I also observed that the performance was awful!!.
Performance and Stability are key. When I came across BlitZ3d I was amazed at the language, the Object (Entity based) design and performance was a great deal better then DBPro
I choose Blitz3d for it rich set of features which will reduce the amount of leg work (plumming code) I have to write to produce my first game. Additionaly the performance is better.
And last but not least!!!! The community of people using blitz/blitz3d is at least 3 times the size of all other high level game development packages I've seen including DBPro,3dGame creator. Thats worth the 100.00 bucks alone.
I tried DBPro and was extremly impressed with how little code I could write and produce prmitives etc.. However the syntax was awful and somewhat incomplete. I also observed that the performance was awful!!.
Performance and Stability are key. When I came across BlitZ3d I was amazed at the language, the Object (Entity based) design and performance was a great deal better then DBPro
I choose Blitz3d for it rich set of features which will reduce the amount of leg work (plumming code) I have to write to produce my first game. Additionaly the performance is better.
And last but not least!!!! The community of people using blitz/blitz3d is at least 3 times the size of all other high level game development packages I've seen including DBPro,3dGame creator. Thats worth the 100.00 bucks alone.