>I'll certainly contribute any way I can. It is easy to >measure an algorithms speed but the overheads are >different and who is going to decide which is the best?
Basically, it's a see it with your own eyes type thing. The users doesn't see the code while the program is running, just the results and then after viewing the different approaches they can stop the program and view the listing and go from there. I know it sounds kind of dumb and at the same time time kind of cool. But it was just a thought that i wanted to share and see what others thought. If it becomes a real project in one form or another than that would be cool, if not... no big deal. I'll try not to lose too much sleep. ;^)
>I think this would be a great idea. I personally had a >speed question in mind.
>What file format is rendered faster:
>3ds, X, mdl, md2, md3,etc.
>Is one file format faster for animations and another >faster for still objects like trees.
>These are just a few speed questions that come to mind.
>Not based on written code so much but on the type of >object.
And another idea, which goes with the program. A simple FAQ for things that are not so easy to show in the program with out having download models and graphics. The program should "create" it's own graphics as place holders.
Well a got a few responses so far. Cool enough.
Basically, it's a see it with your own eyes type thing. The users doesn't see the code while the program is running, just the results and then after viewing the different approaches they can stop the program and view the listing and go from there. I know it sounds kind of dumb and at the same time time kind of cool. But it was just a thought that i wanted to share and see what others thought. If it becomes a real project in one form or another than that would be cool, if not... no big deal. I'll try not to lose too much sleep. ;^)
>I think this would be a great idea. I personally had a >speed question in mind.
>What file format is rendered faster:
>3ds, X, mdl, md2, md3,etc.
>Is one file format faster for animations and another >faster for still objects like trees.
>These are just a few speed questions that come to mind.
>Not based on written code so much but on the type of >object.
And another idea, which goes with the program. A simple FAQ for things that are not so easy to show in the program with out having download models and graphics. The program should "create" it's own graphics as place holders.
Well a got a few responses so far. Cool enough.