Actually, Torque is excellant. It was used to power Tribes 2 so it is totally commercial quality code inside.
It has alot of features going for it...
Great BSP support
multitexture terrian engine
built in level editors
DX and OpenGL Renders
Plus, if you really want some snazzy new feature like pixel shaders, you can code it yourself.
I used Torque for awhile but in the end I wanted a more general purpose 3D engine.
It has alot of features going for it...
Great BSP support
multitexture terrian engine
built in level editors
DX and OpenGL Renders
Plus, if you really want some snazzy new feature like pixel shaders, you can code it yourself.
I used Torque for awhile but in the end I wanted a more general purpose 3D engine.