Performance

Blitz3D Forums/Blitz3D Programming/Performance

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I'm not sure if a BSP file would be quicker, but i know when blitz hides entities, is doesn't process them at all. Mainly collisions are not checked for, so that should give you a speed up. That above btw doesn't occlude anything ie. it doesn't hide walls behind other walls that ar eon screen. I'm working on something right now regarding that. :o)