surface stuff

Blitz3D Forums/Blitz3D Programming/surface stuff

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But, if each leaf was a child of a parent 'tree' mesh and you loaded it using LoadAnimMesh() (for example if each leaf was individually animated), then each leaf *WOULD* have a different surface. However, on the same model loaded with LoadMesh() Blitz will internally combine the leaves into 1 surface for you.

Isn't Blitz great? :)