Tattoo Released

Miscellaneous Forums/Blitz Showcase/Tattoo Released

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Yeah I tried it. Basically the UVs are screwed and there are no surfaces defined nor textures applied.

I loaded the model into LightWave, did an Atlas Map and assigned a surface to it, then loaded it into Tattoo. It painted just like any other model. A bit of UV tweaking would do it a power of good.

Most of these types of model are not really set up for texture painting so you need to tweak them in a reputable package.

Out of interest I loaded this model into Deep Paint, and it complained painfully, finally it locked up! So that just goes to show doesn't it!