Has anyone written/converted the FreeImage library to work with Blitz3d? or does anyone intend to write/convert the FreeImage library to work with it?
I need to be able to save textures to different formats and I'd rather not spend a lot of time writing code to save to these formats myself.
I need to be able to save textures to different formats and I'd rather not spend a lot of time writing code to save to these formats myself.