thanks dmc. Your explaination was good. and i understood it. I was using terrainY in my landscape / car program to keep the wheels vertically under the vehicle.
Ill rethink my approach using what you have suggested. I think i am just mucking up where i am calling the update to the actual car.
I liked the car physics project btw. its pretty cool!
Ill rethink my approach using what you have suggested. I think i am just mucking up where i am calling the update to the actual car.
I liked the car physics project btw. its pretty cool!