Vertlet Vertex Help

Blitz3D Forums/Blitz3D Programming/Vertlet Vertex Help

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no it wont. since the pivot that hit the curb is being held against the curb by the blitz collision response and the car is still travelling a forward a little until the springs can push back enough to bring it to a halt the tire will continue to appear to be pushed back.

a simple way to control this is to first record the tires position relative to a master pivot that is tied to the verlet structures center position. then have a routine that allows the tire to bounce up and down (its got a suspension so thats what we want) but to not allow it to move forward or back from the recorded position relative to the master pivot.

in much simpler terms, dont allow the tire to move forward/back or left/right. only allow it to move up and down.