EntityVisible

Blitz3D Forums/Blitz3D Programming/EntityVisible

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I can see that a roll your own solution is going to be a cludge and there are several ways of doing it.

I'm going to start by simply parenting a pivot either side of the camera and linepicking to the entity from them.

This should be sufficient for the kind of geometry I have in the level at the moment but I may have to expand the test at a later date.