Single surface particles

Blitz3D Forums/Blitz3D Programming/Single surface particles

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I don't see how many more corners i can cut with this. I suppose only using a triangle instead of a quad may boost the speed of it.

Wrong. It increases the fillrate as you need to have a much larger surface area in order to correctly display a texture.

To speed it up, try ignoring rotations behind the camera and other simple tricks.