Distance between two points in 3d.

Blitz3D Forums/Blitz3D Programming/Distance between two points in 3d.

Hmm, if floats can handle larger numbers, then they might be better for my game, since precision isn't critical, nor is speed (well it is, but I'd rather have the larger numbers). It might just be wiser to scale everything down a bit, but I found that if I scale my ships down too much, they start to distort, so I'm a bit limited.