Tattoo 0.95 Demo

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* Solid brush seems to have gaps when you draw fast.

This is a setting designed to avoid straying into non contigous UVs. The problem is, if you started drawing on one triangle, then hit another on the other side of the texture it would draw a line between then, directly through unrelated texture space. Currently if the distance between the last point and the current one is over a threshold, then it merely plots rather than draws a line.

I'll have to give that problem some more thought I think.

* Solid and speckled brushes should have alpha.
Yup, that's coming soon.

* Airbrush should be able to draw lines.
Not sure what you mean by that one

* Tools should remember their individual settings.
Ah, now that's an Idea I hadn't thought of.