B3d Pipeline update

Blitz3D Forums/Blitz3D Programming/B3d Pipeline update

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all my primitive model become too ugly - why? i mean, lets say a polygon contains 2 faces, it should be bright line represent polygon line and 1 dotted line cross over it represent faces separator. when i upgrade the pipeline, this 1 dotted line become bright like it is separator for another polygon...

btw - dont tell me it doesnt matter coz the polys count are still count by the number of faces...