Auto 'verlet' cages discussion

Blitz3D Forums/Blitz3D Programming/Auto 'verlet' cages discussion

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I *think* I figured out how to do the above. Have two verlet entities, each with the same configuration. One of them is the constraint configuration being tested, while the other has all constraints. Then, simply run the first entity, take all the old/new values from the 1st one to the second one. run the second one, and findo uot the cummalitive error, which is added to the total error. after 1000 steps or somthing, the sim is stopped, the fitness recorded, and the next configuration tested. After all the configurations have been tested, it might tally up the score of each configuration using that constraint. This gives you a good idea of what constraints most add to the stability of the structure. You could create a bunch of configurations, each with the top constraint as well as some random constraints. Some configs would be completly random, and some might be crossovers.