1.85 release :( French community conclusion ...

Blitz3D Forums/Blitz3D Programming/1.85 release :( French community conclusion ...

I'm from the US, and so I have my own opinions about the French ;-)

In reguards to Blitz the blitz french community has provided alot and done alot, so if they're complaining they probably have good reason to do so.

At the same time, Mark is pretty busy working on blitz max, and making sure any updates that come are relatively (if completely) bug free.

I would personally rather have a bug free program than the latest features. Plus if b3d completely supported direct-x 9 half of us couldn't use some of the features. In fact I just recently downloaded the dx9 sdk because i have a copy of MSVC++ 6, and even some of their own examples don't work for me (actually crashed)... some use reference drivers which are very slow.

I almost wonder why the included such samples in the sdk, but I do know it's because I have an older video card (geforce 3 ti 200)

So you might as well not worry about the updates. I'll admit I too was worrying a little bit about them, but really I was just concerned that blitzplus was getting updated when blitz3d was not, I wasn't so into the changes I just thought it would be nice to have a b3d update, and guess what, we got one.

Not only that but it fixed a problem I had with .b3d models exported from Terabit's decorator (v 1.7)...

Just my 2cents