i finally got my realistic player shadow working. still a few bugs to iron out
how the heck do i get the player shadow to align to one direction. right now , the player just drags it around with him, looks a bit weird
obviously the shadow mesh is parented to the player, but it has to stay aligned also to a particular light source
i tried using point entity , but this didn't work ie
PointEntity shadowmesh,light1
how the heck do i get the player shadow to align to one direction. right now , the player just drags it around with him, looks a bit weird
obviously the shadow mesh is parented to the player, but it has to stay aligned also to a particular light source
i tried using point entity , but this didn't work ie
PointEntity shadowmesh,light1