1.85 release :( French community conclusion ...

Blitz3D Forums/Blitz3D Programming/1.85 release :( French community conclusion ...

filax, I understand.

In regards to cubic mapping fps, this feature is of course not free. It takes time for every pixel to be calculated and it takes time for programmers to learn how best to use it to their advantage. I think it is premature to suggest it's implementation is in any way faulty.

As for bump mapping, yes this is very frustrating. The only reason these low level commands have been included is for experimenting and from the number of Topics on this site there are people taking opportunity to learn what they can from playing with it.

Given what users are doing in areas of physics and b3d format support I don't think it is end of world for Blitz3D just yet.