Thousands of objects

Blitz3D Forums/Blitz3D Programming/Thousands of objects

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use hideentity to make sure blitz treats them as 'inactive'. So only when you need the 10 to 30 ships you should unhide those entities that are required. \

Remember if you know a certain part of space has 20 ships always in that area, then attach those ships to a parent entity so you can hide that parent entity (it will hide all children) .. Much quicker than looping through a large amount of entities.