actually the level mesh is nearer 9,000 polys, but I will try you suggestons anyway.
But since the leve mesh is one big mesh, won't the pick need to be left on constantly.
i actually tried seperating the mesh in to smaller pieces, but there was no noticeable increase in frame rate
But since the leve mesh is one big mesh, won't the pick need to be left on constantly.
i actually tried seperating the mesh in to smaller pieces, but there was no noticeable increase in frame rate