Ragdoll physics - no DLLs required

Miscellaneous Forums/Blitz Showcase/Ragdoll physics - no DLLs required

Yes, AtomicX.. Joints were jumping between the low and high constraints. I did fix it by storing the current angle as a variable, instead of re-rading it from the entity each frame where it can jump +/-360 degrees.. but doing that seemed to make other problems more pronounced. More work to be done.