The flex demo is probably slow because
- the flex is being called too often
- the flex mesh is too detailed (choose lower segs)
- the linepicks are too long (it drops too far)
you should be able to get very little performance hit if it's tweaked right
- the flex is being called too often
- the flex mesh is too detailed (choose lower segs)
- the linepicks are too long (it drops too far)
you should be able to get very little performance hit if it's tweaked right