Sorting poligons..

Blitz3D Forums/Blitz3D Programming/Sorting poligons..

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

What do you expect from LoadAnimMesh? It retrieves hierarchy and animations in 3DS/b3d files. But it will not solve any alpha blending issues I think. Of course I could be wrong!

I forgot to mention in my previous posting that I tried with an ATI Radeon 9700 Pro and a NVidia Geforce IV Ti 4600 both 128 Mb graphic cards.

If anybody has a suggestion I would like to solve this also, in a more elegant way that doing mesh merging in a modeling package. I have done tons of testing, don't have a single idea left :))