Is there any ideas how so sort alpha blended poligons?
As I figured out they are must be sorted manualy because hardware can't sort it correctly like opaque poligons...
May be I'm wrong? Is there any way to fix it with minimal slowdown?
As I figured out they are must be sorted manualy because hardware can't sort it correctly like opaque poligons...
May be I'm wrong? Is there any way to fix it with minimal slowdown?