andy
i was trying to get the info on what terrain was next quickly. Id be interested in seeing your implementation if you dont mind. It certainly sounds similar to mine but if you dont have hitching on the loading of the terrains etc. it certainly would be better than my implementation.
It also sounds like you are doing landscapes rather than meshes too. which can get sticky when you need to add things like destructable items at the appropriate heights. How did you handle that?
Ill post mine near then end of the weekend. It needs some cleaning.
anvil@...
i was trying to get the info on what terrain was next quickly. Id be interested in seeing your implementation if you dont mind. It certainly sounds similar to mine but if you dont have hitching on the loading of the terrains etc. it certainly would be better than my implementation.
It also sounds like you are doing landscapes rather than meshes too. which can get sticky when you need to add things like destructable items at the appropriate heights. How did you handle that?
Ill post mine near then end of the weekend. It needs some cleaning.
anvil@...