3DS flat surfaces look jaggy

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I have tried puddings exporter already and to no avail ,, still get unsightly incorect vertex lighting on a surface that should be flat with all tri`s facing the same way , i have also tried adjusting the normals within max , but seems to make no difference.

I couldn`t find your exporter ,, got a 404 on your site :-(

I`m using Max5.1sp1