Path making in terrain

Blitz3D Forums/Blitz3D Programming/Path making in terrain

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What do you suggest is the best practical way to make
a realistic path through a terrain? One that works is to make a polygon path, try to melt it in the terrain and face map the path/road polygons. Still, this is higly labour intensive.. Any other suggestions ? (The one-big-texture or multi texture thing seems to become washed-out on larger areas)...

cheers,

JR