B3D pipeline confusing

Miscellaneous Forums/Content Creation Tools/B3D pipeline confusing

The export process is a little confusing right now...

When exporting a character hide all the bones and uncheck "Add Scene Root" That should work.

The B3d Viewer finds multiple sub animations in a b3d file - but this is not the default Blitz behavior. Blitz expects a character to be the only root in a file (no bones, no scene root).

I'd like to clarify the export options in the next release to avoid this confusion, but I'm not sure how best to present the options. Any ideas?

-Pudding