All images not accounted for...

BlitzPlus Forums/BlitzPlus Programming/All images not accounted for...

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No. I do load one particular image 4 separate times under different handles in the same loading routine:
scytheul2=LoadImage("Graphics\Scythe2\scythe ul.png")
MidHandle scytheul2
MaskImage scytheul2,255,0,255
scythedl2=LoadImage("Graphics\Scythe2\scythe ul.png")
MidHandle scythedl2
MaskImage scythedl2,255,0,255
RotateImage scythedl2,270
scythedr2=LoadImage("Graphics\Scythe2\scythe ul.png")
MidHandle scythedr2
MaskImage scythedr2,255,0,255
RotateImage scythedr2,180
scytheur2=LoadImage("Graphics\Scythe2\scythe ul.png")
MidHandle scytheur2
MaskImage scytheur2,255,0,255
RotateImage scytheur2,90
and later...
If scythedl2<>0 Then FreeImage scythedl2 : scythedl2=0
If scytheul2<>0 Then FreeImage scytheul2 : scytheul2=0
If scytheur2<>0 Then FreeImage scytheur2 : scytheur2=0
If scythedr2<>0 Then FreeImage scythedr2 : scythedr2=0

Could it be something to do with this? I'm a bit sceptical, 'cos I seem to be losing a lot more vidmem thatn these would account for. Any further ideas?