no no i don't use 40.000 types with collisions lol
.... just 4....
I'm not learning because i'm working on this game since 1 year ("Heroes", see the worklogs)
I think I will use another solution : monsters can attack by group of 4-5, others are hidden (HideEntity to disable collisions) until the previous ones are killed...
.... just 4....
I'm not learning because i'm working on this game since 1 year ("Heroes", see the worklogs)
I think I will use another solution : monsters can attack by group of 4-5, others are hidden (HideEntity to disable collisions) until the previous ones are killed...