I have exported some text with flat faces but when loaded into blitz3d they don`t look flat ,, seems to be a problem with the vertex normals not reflecting light in the same direction , does anyone know a cure ????
3DS flat surfaces look jaggy
Blitz3D Forums/Blitz3D Programming/3DS flat surfaces look jaggyThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.