Fonts

Blitz3D Forums/Blitz3D Beginners Area/Fonts

The font file name should match the font name.

The font name is revealed when you double click on the font.

For example.

Suppose you have westm.ttf font in c:\windows\fonts folder.

If you double click on it, it reveals the name font, which is 'westminster'.

Now, copy (via dos command) the font from the windows\font folder, to your game main folder.

Rename it like the name of the font; you should then have a file named westminster.ttf.

Refer to that file in your game.

So, to summarize: the font file name should be the same of the font name.

Sergio.