CSP Engine Release

Miscellaneous Forums/Blitz Showcase/CSP Engine Release

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

Is there any way to even fake real-time shadows on those characters. They don't seem to be "hinged" to the environment. Also there needs to be shadows on the static objects on the ground. The lightmapper in the code archive will do this.

That asside, I wouldn't be saying that if I wasn't impressed. Very fun. I want to see more.