..i created a mesh
..i created the bones
..i attached them to the mesh
..i animated them
..i preview it using B3D viewer within the B3D pipeline (greatly its done) - i mean the mesh well animated (with the bone inside it im surely think)
..but the problem is - when i export it into B3D file, the mesh just exported separately with the bones... which mean the mesh just stay still and the bones animate alone by themself.... how to export it correctly (coz they're doing fine in B3D preview)
..i created the bones
..i attached them to the mesh
..i animated them
..i preview it using B3D viewer within the B3D pipeline (greatly its done) - i mean the mesh well animated (with the bone inside it im surely think)
..but the problem is - when i export it into B3D file, the mesh just exported separately with the bones... which mean the mesh just stay still and the bones animate alone by themself.... how to export it correctly (coz they're doing fine in B3D preview)