

I just uploaded a playable Version 2.0 Demo. The new Features are especially outsourced Parameters, so the Engine is much more flexible and Script-driven. I also added some other things: elevators, a hierarchy system for animated Meshes (Machines aso.) and a lot of little details.
Unfortunately I will not be able to work intensively on it in the next months, so I decided to release it as it is. This means there are a couple of "unpolished" things and some Meshes are real Placeholders.
I hope the new Functions of the Engine will be seen nevertheless. Just click my .sig and follow the links.
Have fun.