Milkshape question - How do I join two animated meshes?

Blitz3D Forums/Blitz3D Programming/Milkshape question - How do I join two animated meshes?

Unless you have some specific purpose - Dont joint the rider mesh to the horse mesh - it would take a lot of work to join the two skeletons together with their animation intact !
Instead parent the rider to the horse. This will make it much easier to work on the animations seperately and to allow your rider to fall off or dismount etc.