Thanks for the replies, I can't follow most of what you say sswift as I'm none too hot with math and hardcore 3d.
@Marcelo: Speed is not a major concern, as generating a static lightmap is very much a post-production tweaking process (well, for myself). I'd be happy to wait an hour or so for a good quality render. Back in the days of POVray I'd leave a sphere being raycast overnight :O
And I hope to see the new YAL in action soon :)
@Marcelo: Speed is not a major concern, as generating a static lightmap is very much a post-production tweaking process (well, for myself). I'd be happy to wait an hour or so for a good quality render. Back in the days of POVray I'd leave a sphere being raycast overnight :O
And I hope to see the new YAL in action soon :)