Windowed - 60 FPS, Full scr - 30 FPS

Blitz3D Forums/Blitz3D Programming/Windowed - 60 FPS, Full scr - 30 FPS

I use a varing camera range when I am walking around Have camera range set to 10,000 and when I stop to look around for more then 200 frames I have it go to 100,000.
I also hide all entities not in view and only update that when I turn left or right by at least 1 deg. so I don't get any jerkyness while walking around everything is nice and smooth. Maybe these ideas can help someone else.