Globals can be put in arrays for one.
const lifeplayer = 0
dim gs(100)
if gs(lifeplayer) < 0 then playerdeath()
Makes saving your globals easy to.
With a editor that support folding you can easily make 50000 lines managable. I have had numerous experiences of lack of memory while defining arrays. So you can be certain they can be defined to the max.
const lifeplayer = 0
dim gs(100)
if gs(lifeplayer) < 0 then playerdeath()
Makes saving your globals easy to.
With a editor that support folding you can easily make 50000 lines managable. I have had numerous experiences of lack of memory while defining arrays. So you can be certain they can be defined to the max.