Memory / Code / Array Limits?

Blitz3D Forums/Blitz3D Beginners Area/Memory / Code / Array Limits?

Globals can be put in arrays for one.

const lifeplayer = 0

dim gs(100)

if gs(lifeplayer) < 0 then playerdeath()

Makes saving your globals easy to.

With a editor that support folding you can easily make 50000 lines managable. I have had numerous experiences of lack of memory while defining arrays. So you can be certain they can be defined to the max.